clean
            
              Clear the screen and reposition the turtle to the center.
             
             
               clean
              
                 
            
          
              
                forward
              
              
              
                Move the turtle forward.
             
             
               fd 100
              
 
                
             
            
              
                back
              
               
              
                Move the turtle backward.
              
          		
               bk 100
              
 
                
             
          
          	
              
               right
              
                 
            	
                Turn the turtle right.
              
              
               fd 100 rt 90 fd 100
              
 
                
             
            
              
                left
              
               
              
                Turn the turtle left.
              
              
               fd 100 lt 90 fd 100
              
 
               
              
          	
              
                arc
              
              
              
                Draw an arc.
              
              
               arc 180 100
               arc -180 100
              
 
               
               
         		
              
                setxy
              
               
               
                Set the position of the turtle.
              
              
               setxy 100 100
               setxy -100 -100
              
 
               
               
            
              
                xcor
              
              
                The x (horizontal) coordinate of the turtle.
              
            	
               print xcor
              
 
               
               
            
              
                ycor
              
              
                The y (vertical) coordinate of the turtle.
              
            	
               print ycor
              
 
               
               
          	
              
                setheading
              
              
               	setheading direction
	              seth direction
							 
              
                Set the heading of the turtle.
              
              
               seth 45
              
 
               
               
            
              
                heading
              
              
                The heading of the turtle.
              
              
               seth 90 setc heading fd 100
              
 
                 
           
 				
          
          
          
              
                penup
              
      		 		
              
                Raise the turtle's pen so that it will not draw.
              
             
               repeat 10[fd 5 pu fd 5 pd]
              
 
                 
          	 
            
              
                pendown
              
     	 				
              
                 Lower the turtle's pen so that it will draw.
              
              
               repeat 10[fd 5 pu fd 5 pd]
              
 
                 
          	 
          	
              
                setpensize
              
              
                setpensize size
	              setps size
               
              
                Set the width of the turtle's pen.
              
             
               setps 8 fd 50 
               forward 0 draws a fill circle with the radius equal to the pen size
               setps 50 fd 0 
 
              
 
                 
          	 
           
              
                pensize
              
              
                 The width of the turtle's pen.
              
         	
               print pensize
              
 
               
               
          
              
                setcolor
              
      					
               	setcolor number
               	setc number
               
              
                 Set the color of the turtle's pen.
              
             
               setc 0 fd 50 setc 60 fd 50
              
 
                 
          	 
            
              
                color
              
              
                 The color of the turtle's pen.
              
              
               repeat 10 [fd 5 setc color + 10]
              
 
                 
          	 
          
              
                setshade
              
      				
               	setshade number
               	setsh number
               
              
                 Set the shade of the turtle's pen.
              
           	
               setsh 30 fd 50 setsh 50 fd 50 setc 80 fd 50
              
 
                      
             
            
              
                shade
              
              
                 The shade of the turtle's pen.
              
             
               setsh 0 repeat 10 [fd 5 setsh shade + 10]
              
 
                 
          	 
          
              
                startfill
              
              
                Mark the start of an area to be filled.
              
            
               Try
               startfill repeat 6 [fd 100 rt 60] endfill
              
 
                 
          	 
            
              
               endfill
              
              
                Mark the end of the area and fill it.
              
              
               startfill repeat 6 [fd 100 rt 60] endfill
              
 
                 
          	 
          
              
                fillscreen
              
               
              
                 Fill the screen with a color and a shade.
              
             
               fillscreen 30 50
              
  
          	 
          
          
          
         Arithmetic in ArtLogo proceeds from right to left. 
         1+2*3 is read as 1+(2*3)
          
              
               sum
              
            	
               	sum number  number
               	number + number
                 
              
                Add two numbers.
              
            
               print sum 11  10
               print 11 + 10
              
 
                 
          	 
            
              
                -
              
              
                 Subtract one number from another.
              
            
               print 11 - 10
              
 
                 
          	 
          	
              
                * 
              
              
                 Multiply two numbers.
              
       				
               print 11 * 10
              
 
                 
          	 
            
              
                /
              
              
                 Divide one number by another.
              
      			
               print 11 / 10
              
 
                 
          	 
          	
              
                remainder
              
              
                 Calculate the remainder when dividing two numbers.
              
               print  remainder 11 2
                
          
            
         		
              
                round
              
              
                 Round a number.
              
      			
               print round 1.7
              
 
                 
          	 
   				
              
                minus
              
              
                 Negate a number.
              
      			
               print minus 10
              
 
                 
          	 
          	
              
                random2
              
              
              
                 Generate a random number between the two specified values.
              
              
               repeat 10 [setc random2 0 100 fd 5]
              
 
                 
          	 
            
              
                oneof
              
              
              
                 Choose one of two numbers.
              
              
               repeat 10 [setc oneof 90 55 fd 5]
              
 
                 
          	 
          
              
                >
              
              
                 Test if one number is greater than another.
              
              
               clean loop [setc ycor fd 10 if ycor > 100 [stop]]
              
 
                 
          	 
            
              
              <
              
              
                 Test if one number is less than another.
              
             
               clean repeat 1000 [if ycor < 100 [fd 1]]
              
 
                 
          	 
          	
              
                =
              
              
                 Test if two numbers are equal.
              
              
               clean repeat 500 [if heading = 180 [rt 180] fd 1 rt 1]
              
 
                 
          	 
     			 
              
                !=
              
              
                 Test if two numbers are not equal.
              
              
               clean repeat 500 [ifelse heading != 180 [fd 1 rt 1] [rt 180]]
              
 
                 
          	 
          
              
                print
              
              
                 Print a value.
              
            
               print color
               print heading
               make "list [10 20 30] print :list
              
 
                
          	 
          
          		
      		
          
          
          
              
                wait
              
              
              
                Wait for some time (in tenths of seconds).
              
              
               clean repeat 100 [fd 5 rt 10 wait 1]
              
 
                 
          	 
    
          	
              
                repeat
              
        		 
               	repeat times [list-of-commands]
               
							
                Repeat the commands a specified number of times.
              
             
               clean repeat 5 [fd 50 rt 72]
              
 
                 
          	 
            
              
                loop
              
        		 
							
                Repeat the commands indefinitely.
              
             
               clean loop [fd 50 rt 72]
               press Command . to stop the loop
              
 
                 
          	     	
            
              
                if
              
            	 
               	if condition [list-of-commands]
               
              
                Conditionally run some commands.
              
              
               clean 
                loop [setc ycor fd 10 if ycor > 100 [stop]]
              
 
                 
          	 
        		
              
                ifelse
              
            	 
               	ifelse condition [commands-when-true][commands-when-false]
               
              
                Conditionally run some commands if the results of the comparison is true, otherwise run the other list of comands.
              
            
               clean 
                	 repeat 500 [ifelse heading != 180 [fd 1 rt 1] [rt 180]]
              
 
                 
          	 
          
              
                stop
              
              
                 Stop the program that is running.
              
           
              
               clean 
          			 loop [setc ycor fd 10 if ycor > 100 [stop]]
              
 
                       
             
          
              
                output
              
            	 
              
               Used to make a procedure to output a value
              
              
               Type on the procedure area
               to double :a
                	output :a * 2
                	end 
                	
                	 
     
                then type on the command center
                 print double 37 
              
 
                   
                
          
              
                run
              
              
            	 
               	run [ do-list-of-commands ]
               
              
                Runs the list of commands.
              
              
                 run [fd 50 rt 90] 
              
     
             
       	 
     
          
          
          
              
                storeinbox
              
              
               	storeinbox1 value
                storeinbox2 value
                storeinbox3 value
              
              
                 Store a number in a box.
              
            
               storeinbox1 10 
                print box1
              	storeinbox2 -15 
                print box2
                seth 45 storeinbox3 heading + 10 
                print box3
   
               
 
                 
          	 
            
              
                box
              
           	
              
                The current value of a box.
              
         		
               storeinbox1 10 
                print box1
              	storeinbox2 -15 
                print box2
                seth 45 storeinbox3 heading + 10 
                print box3
   
               
 
                 
          	 
       
            
              
                make
              
                
              
                 Sets a value to a variable.
              
            
               make "a 10
               print :a
              
      
          	    	
          
              
                to
              
              
              
                Name a sequence of commands in the procedures area to create your own command.
              
    					
               to go 
               	clean 
               	repeat 5 [fd 50 rt 72]
	
             		end
              
	
               
 
          	 
           
           
          
          
          
              
                sentence
              
              
              
                 Joins two values
              
            
               storeinbox1 10 
               	print se 30 box1
 
         			 
               
 
                 
          	 
            
              
                first
              
           	
              
                First of the list.
              
         		
               print first  [1 2 3]
               
 
                 
          	 
          
              
                butfirst
              
              
              
                All the elements of the list except the first.
              
    				   		
               Try
               print bf [1 2 3]  
          	
          	   
            
 
         	
              
               last
              
              
              
                Last element of the list.
              
    				  
               print last [1 2 3]  
          	
          	   
            
           
          
              
                butlast
              
              
              
                All the elements of the list except the last.
              
    				   		
               print bl [1 2 3]  
          	
          	   
            
           
        	
              
                count
              
              
              
                Number of elements of the list.
              
    				   		
               print count [1 2 3]  
          	
          	   
               
          	
              
                item
              
              
              
                Element at the specified position on the list.
              
    				  
               print item 2 [1 2 3]   
          	
          	   
             
          
          
              
                nth
              
              
              
                  Element at the specified index on the list.
              
    				   		
               print nth 0 [1 2 3]   
          	
          	   
                    
       
        	
              
                setnth
              
              
              
                 Set an item of a list to a value.
              
    				   		
               
               make "list [1 2 3]
               setnth 1 :list 10
               print :list
                  
          	
          	   
                    
    
          
              
                pick
              
              
              
                Pick a random item from a list
              
    				   		
               
               make "colors [55 95 15] repeat 10 [setc pick :colors fd 15]